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Old Jul 13, 2008, 04:35 PM // 16:35   #1
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Default Fast casting

I keep hearing people saying how fast casting sucks but i never hear a reason why. I think people are forgetting that a lot of the useful mesmer skills are 2-3 sec cast and with fast casting a 3sec cast becomes less then 2 sec cast and a 2 sec cast becomes something like 1.3secs. Guess i don't see how cutting you cast time down is not helpful.
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Old Jul 13, 2008, 04:46 PM // 16:46   #2
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I can live with that
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Old Jul 13, 2008, 04:49 PM // 16:49   #3
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Fast Casting Water Snare. Uninterruptable snarer with 2 anti-melee skills and the only way to kill it is to PBlock Water Attunement.

Fast Casting can be overpowered.
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Old Jul 13, 2008, 05:01 PM // 17:01   #4
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I've never heard anyone who isn't clueless say fast casting is bad.
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Old Jul 13, 2008, 05:23 PM // 17:23   #5
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Quote:
Originally Posted by Gift3d
I've never heard anyone who isn't clueless say fast casting is bad.
Campfire.
We are talking about PvE.
The fact that you can activate that certain skill 1 sec faster - means absolutely nothing here. Especially since you can activate your opening skill without the foes even noticing it.

FC could be interesting if it had godly skills.
Currently it has MoR - which is completely and utterly outclassed by AP (for normal play!).


FC is fun in PvE. And that's all there is.
Waste points you have left on it - rather then investing points into it.
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Old Jul 13, 2008, 06:11 PM // 18:11   #6
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Never heard anyone say fast casting is bad, its leet
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Old Jul 13, 2008, 06:13 PM // 18:13   #7
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Fast Casting has its uses in PvE - ever take high Fast Casting + [Mindbender]? Fun times let me tell you. You'll hit zero energy in like three seconds because you're casting so much. And since PvE is all about fast killing, I don't see how fast casting isn't useful. Other better primaries? Yes. Worst? Not even remotely.
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Old Jul 13, 2008, 06:29 PM // 18:29   #8
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Quote:
Originally Posted by JDRyder
I keep hearing people saying how fast casting sucks but i never hear a reason why. I think people are forgetting that a lot of the useful mesmer skills are 2-3 sec cast and with fast casting a 3sec cast becomes less then 2 sec cast and a 2 sec cast becomes something like 1.3secs. Guess i don't see how cutting you cast time down is not helpful.
Most people are just ****ing stupid.
=)
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Old Jul 13, 2008, 08:03 PM // 20:03   #9
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I'm addicted to fc , can't stand to see the casting progress bar show up on a spell unless it's a res
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Old Jul 13, 2008, 08:09 PM // 20:09   #10
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Fast casting is good, but unlike a lot of other primaries you don't usually want to keep this maxed or close to max. FC at 7 or 8 points is great, FC at 12 is a waste.
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Old Jul 13, 2008, 08:24 PM // 20:24   #11
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Quote:
Originally Posted by miskav
Most people are just ****ing stupid.
=)
sticky plx
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Old Jul 14, 2008, 01:27 AM // 01:27   #12
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The beef is more PvE, and compared to other class primaries. FC above 7-8 gives no real benefit compared to putting those points in other attributes. Try....TRY to argue that FC compares to Expertise, Soul Reaping, Energy Storage, or Critical Strikes. It doesn't. Yes, with good energy management a mesmer can be wicked, and PvP they are the biggest PitA around. In PvE, however, with AI that have redonkerz energy pools, some of the best traits of the mesmer become borderline useless, they are beaten on enchants by Necros, and are killed by rangers in the interrupt field.

It's not that FC is bad. It's bad compared to other primaries, and gives little bennies in PvE.
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Old Jul 14, 2008, 02:12 AM // 02:12   #13
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Quote:
Originally Posted by Clarissa F
long post
i still phail to see how its "borderline line useless" mesmers dont need high pools of energy like eles, and dont need energy management like or necros and rangers do. Necros have very few energy management skills and dont know of any for rangers. Mesmers have a full attribute type that deals with energy management so they don't need things like energy storage, soul reaping and expertise.
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Old Jul 14, 2008, 05:22 AM // 05:22   #14
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Quote:
Originally Posted by JDRyder
i still phail to see how its "borderline line useless" mesmers dont need high pools of energy like eles, and dont need energy management like or necros and rangers do. Necros have very few energy management skills and dont know of any for rangers. Mesmers have a full attribute type that deals with energy management so they don't need things like energy storage, soul reaping and expertise.
i.. sorta agree?

rangers=expertise which='s nearly no energy spent for anything?

necros+sr+ohidontknow FF, AGaze, Cult, SoLS, Reapers Mark, & all sacs costing practically 0e?

kinda bad examples of not having energy management lol.
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Old Jul 14, 2008, 05:44 AM // 05:44   #15
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Quote:
I'm addicted to fc , can't stand to see the casting progress bar show up on a spell unless it's a res
oh bloody hell, and I thought I was the only one rofl.

I also enjoy casting ineptude, then followed up by clumsiness then wandering eye rofl in a matter of secs...great fun great fun...
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Old Jul 14, 2008, 07:03 AM // 07:03   #16
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At Clarissa's post:

Expertise is the third strongest energy management source in the game. Not only that but it's passive, aswell as Soul Reaping which comes first and Ether Renewal in second. The last two can be debated though, so let's keep out of that. I'm not sure where CritStrikes comes up.

Extra energy is not needed, but it's effective bringing extra energy when it's not affecting anything. The only reason Rangers take the cake for interrupting is because you can run most interrupts effectively on a non-Mesmer bar, and Rangers have low recharges in the first place. (Although I love PBlock in PvE)

Oh, and CAST MOAR KILL MOAR!!!!!!!!!!

PS: The energy management isn't usually on Mesmer bars from what I see.
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Old Jul 14, 2008, 07:13 AM // 07:13   #17
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Quote:
Originally Posted by Tyla
At Clarissa's post:

Expertise is the third strongest energy management source in the game. Not only that but it's passive, aswell as Soul Reaping which comes first and Ether Renewal in second. The last two can be debated though, so let's keep out of that. I'm not sure where CritStrikes comes up.

Extra energy is not needed, but it's effective bringing extra energy when it's not affecting anything. The only reason Rangers take the cake for interrupting is because you can run most interrupts effectively on a non-Mesmer bar, and Rangers have low recharges in the first place. (Although I love PBlock in PvE)

Oh, and CAST MOAR KILL MOAR!!!!!!!!!!

PS: The energy management isn't usually on Mesmer bars from what I see.
thank you..

op, just remember that people are retarded.
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Old Jul 14, 2008, 08:29 AM // 08:29   #18
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Quote:
Originally Posted by Magikarp
op, just remember that people are retarded.
Wait, so you are seriously suggesting that FC is good in PvE?
(Because this is Campfire - and we ARE talking about PvE!)
So that Fc is worth investing in rather then just putting in the extra points you have left? And that it isn't something that is just nice - but is actually rather useful?
Why and where?
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Old Jul 14, 2008, 03:12 PM // 15:12   #19
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I never said that it's something you invest your entire life's worth into for pve, but what i am saying is that the bum rap mezzies get for their primary in pve isn't even remotely accurate, and that the op should ignore the peanut gallery. i play primarily warrior, monk, and mesmer, and i have more fun playing mesmers than any other class in both pve and pvp, and have yet to see where casting all of my spells significantly faster has ever had a downside.

is SR better? not imo, because i feel like a handicapped retard with it

is EXP better? sure it is, its the best primary in the game

is Energy Storage better? no. simple as that. i could run circles around eles with 25 energy

so, at least imo, i feel that mesmers FC is a well balanced, useful (both pve and pvp) primary to have, especially when you read their description, and see what they're supposed to do.

they do it best.
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Old Jul 14, 2008, 03:59 PM // 15:59   #20
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Quote:
Originally Posted by Magikarp
I never said that it's something you invest your entire life's worth into for pve, but what i am saying is that the bum rap mezzies get for their primary in pve isn't even remotely accurate, and that the op should ignore the peanut gallery. i play primarily warrior, monk, and mesmer, and i have more fun playing mesmers than any other class in both pve and pvp, and have yet to see where casting all of my spells significantly faster has ever had a downside.
Casting spells faster doesn't have a downside.
Sadly - it also doesn't have that much of an upside either. Outside of it being fun of course.
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